Next on the list is Liquid Crystal by Ashok Desai.
Thiis game is played in eight hours. It is the story of a post-robot-holocaust society. Players take the parts of brainwiped and reactivated robots who have eight hours to show that they can be trusted to have normal (i.e. sane) human emotions. If they do so, they get to go on and have a life. Otherwise they get wiped again.
It's a great setting and cool idea. The system is good, but nothing jumps out at me as especially nifty. The GM advice section feels like a solid core that could use a little bit of expansion.
Worth a look.