We played another chapter of In A Wicked Age. It was good, with the conflicts running faster and character generation going a bit quicker. I think the other skill that seems to be building up in repeated play is choosing interesting best interests - this game's set seemed a little more punchy than the group's first try.
Anyhow, we had the Blood & Sex oracle, with the character Nirar (fanatical priest of Jila, destroyer of all other gods and cults) returning. The other elements that came up were the classic girl to wed the effigy of the harvest god, a cutting insult and a woman who was the heir of sorcerors and poisoners.
The story started with meetings between the player characters and some initial maneuvers as they planned how to achieve best interests. Then it all went crazy with almost no-stop conflicts as we had Nirar and the priest of the harvest god fighting (Nirar won), a poet-assassin being pursued by the now-animated effigy of the harvest god in revenge for his insults, and some crazy stuff as Adar tried to prevent his lover Shamnita marrying the effigy, and Ivanim (sp?) the poisoner trying to mess things up to her own advantage.
Great stuff. I'm looking forward to the next one (in which Adar will return, possibly as a ghost).