Well, report on 2/3 of it anyhow. I didn't feel up to a third session, and skipped out after playing one game and running another.
First was Machine Tractor Station [some Russian word]-37, a Call of Cthulhu scenario. This was great fun, mainly because the characters and mystery are so well constructed. We ran over time and had to have the part at the end where we all died happen fairly abstractly. Still, good stuff. Anyone going to Fright Night will have a chance to play it, which I recommend.
Then I ran my FATE 3/Traveller scenario again. This went well with lots of use of Aspects for increased fun, plus the changes I had made increased the danger of combat to about the level that Traveller demands. The caper played out somewhat differently to the first run through, although key betrayals and revelations all came up.
04 August 2007
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